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me

 

 

About me

 

 

My name is Peter Trappe, a 25-year old aspiring 2d/3d artist with a huge interrest in creating worlds, assets, characters, creatures and stories. With a balanced knowledge of technology and traditional art I enjoy most parts of game creation with a passion to learn and teach.

I recently graduted from the University of Skövde with a Bachelor Degree in Arts with a major in Media.

Resume: .doc / .pdf

- Education

University of Skövde/Sweden 2005-2008, Game Development, Graphics, Degree of Bachlor of Arts with a major in Media.

Sundsgymnasiet i Vellinge/Sweden 1999-2002 (Graduated)

- Unprofessional Experience

Game development "Double-zero"

Texturing, modelling hi/low poly characters/objects, conceptart.

More info: http://opusartz.com/images/Media/DZ_Article.pdf

Modification development for Doom3 "Sandman"

Texturing, modelling hi/low poly characters/objects, particle creation and writing shaders.

Modification development for Quake3 "Annihilation"

Texturing, leveldesign.

 
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